Jon

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I realize the chunk position map is problematic (for other reasons), but please note that this is the **chunk position** that's being cached, which is a combination of the X...

I think there are multiple issues here: the large number of stored chunk positions (as far as I'm aware it's just a basic `Pair` class with the X and Z...

@ViRb3 Were you able to use the custom build I provided via Discord and did that help at all? The issue appeared to be all chests being added at load...

@booleancoercion I think this is going to be basically identical to Virb3's issue; hopefully the same fixes can do something to help. If you're on Discord, I can try to...

I believe this should be addressed with the most recently released versions of Lootr. If people are still having problems, please file a new issue.

Does this occur without Lootr installed? I'm pretty sure this would happen with a normal Vanilla loot chest as well. You might want to see if the asynchronous locate mod...

This is rather disturbing, because it looks like the world storage isn't available in the overworld... which is explicitly created *before* levels, etc. The only thing I can think of...

Are you still having an issue with this?

The first client issue appears to be related to `com.jamieswhiteshirt.reachentityattributes`, I'm not sure what mod that's associated with, but that's a client-based crash rather than a server-based crash. I'm guessing...

I'm closing this issue as it doesn't appear to be replicable. Please file a new issue if you (@Kangy1103) experience this problem again in future versions (or if you are...