Nguyen Duy

Results 10 issues of Nguyen Duy

Let a method template like this: ```c void foo() { volatile size_t self = 0xFFFFFFFFFFFFDEAD; printf("self: %p\n", (void *)self); } // mov x0, #0xDEAD // movk x0, #0xFFFF, lsl #16...

enhancement

My host event loop: ```c case HOST_EVENT_USER_DATA: { char *data = ParsecGetBuffer(parsec, event.userData.key); printf("udata id: %d, data: %s\n", event.userData.id, data); ParsecFree(parsec, data); break; ``` To change the host's screen resolution...

I've tried to make fullscreen window, but the window still 1px border after maximized. Here is my code: ```csharp SetFullscreen() { this.BorderThickness = new Thickness(0); // works this.WindowStyle = WindowStyle.None;...

bug

- [x] macOS x86-64/arm64 - [ ] Loader UI - [ ] Full Pengu features Tracking: https://github.com/PenguLoader/pengu-mac A screenshot with [purple-theme](https://github.com/floyare/league-purple-theme): ![image](https://github.com/PenguLoader/pengu-mac/assets/38210249/9b146dd4-00ff-4ca5-a034-dd511bb66907)

enhancement
help wanted

There are two transpilers could be used to transpile TS code within the browser. - [@babel/standalone](https://babeljs.io/docs/babel-standalone) - [sucrase](https://github.com/alangpierce/sucrase) Sucrase is blazing fast and commonly is used to replace ts-node for...

enhancement
idea

The 2024 URF game mode is not detected correctly due to its data map is a normal 5v5 SR.

bug
help wanted

At the beginning of development, I just added SvelteKit `@next`, and now this framework is still not stable and has too many breaking changes. So you cannot run and build...

bug
enhancement

Run script in AutoIt.exe interpreter and spawn thread rapidly may lead to crash. Because the interpreter lock the script file and next access denied will throw an exception. ```au3 for...

bug

On Windows 10, all connected display configurations will be saved in a specific registry. Each configuration is a combination of current connected displays and the key should be joined names...

bug

This issue occurs when the first display is set DPI scaling > 100%, then the screen rectangle size is wrong. ![image](https://github.com/nomi-san/parsec-vdd/assets/38210249/1333aa8c-b72b-450b-a38e-3358c179d1e0)

bug