noizex
noizex
Check if you provided necessary headers and required fields, most likely something that's validated is missing. Best just replicate the headers that are sent originally.
Wow, thanks for the fix! We just recently discovered that using $.Defer {{ }} causes leaks.
Same here, RenderDoc crashes somewhere at the point where my sparse texture arrays are initialized. I'm using bindless & sparse textures in OpenGL and only API Trace works fine with...
Any reason why it's not yet merged? It seems like a useful option, I always missed automatic flipping of axes on export from Blender rather than having to fix it...