Nobuyuki
Nobuyuki
Perhaps some of this can be achieved by better "helper" blocks in visual scripting that wrap common node types and perform their operations on them in a more visual way....
This is neat, and I should probably look into supporting custom resource types by class name and inspecting the script, but is there any reason why it should do pattern...
Searching for a `class_name` line prefix is not robust enough yet in this implementation; I'd recommend the following. 1. Upon encountering a line starting with `class_name`, traverse until reaching the...
Only `.mod` files are supported at the moment. I don't plan on changing this, but will leave this issue open in case I change my mind. PRs welcome.
Since this is a screen space shader (as i remember it), the effect should be on the same pass as whatever object it's attached to is in the draw order....
As a workaround, you can try setting the shadow index to one as you mentioned before and then setting all the other objects on a higher index like 2 and...
If I had to guess, it would be the way godot's renderer batches draw calls. You can try testing it on a different version of Godot and see if that...
Hello! Thank you for your interest in my project. When writing it, I tried to separate the interface from the implementation the best i could, in the hopes it wouldn't...
Ah, and moreover, whether you're able to successfully play a mod from outside the scene or not, please let me know. I may be able to try moving the replayer...