Nobuyuki

Results 32 comments of Nobuyuki

Perhaps some of this can be achieved by better "helper" blocks in visual scripting that wrap common node types and perform their operations on them in a more visual way....

This is neat, and I should probably look into supporting custom resource types by class name and inspecting the script, but is there any reason why it should do pattern...

Searching for a `class_name` line prefix is not robust enough yet in this implementation; I'd recommend the following. 1. Upon encountering a line starting with `class_name`, traverse until reaching the...

Only `.mod` files are supported at the moment. I don't plan on changing this, but will leave this issue open in case I change my mind. PRs welcome.

Since this is a screen space shader (as i remember it), the effect should be on the same pass as whatever object it's attached to is in the draw order....

As a workaround, you can try setting the shadow index to one as you mentioned before and then setting all the other objects on a higher index like 2 and...

If I had to guess, it would be the way godot's renderer batches draw calls. You can try testing it on a different version of Godot and see if that...

Hello! Thank you for your interest in my project. When writing it, I tried to separate the interface from the implementation the best i could, in the hopes it wouldn't...

Ah, and moreover, whether you're able to successfully play a mod from outside the scene or not, please let me know. I may be able to try moving the replayer...