noahc3
noahc3
I was able to get this working on Ubuntu 18.04 using Mono by removing the material skin. If the dev wants to support multiple platforms, they would have to use...
I was honestly expecting SX Lite clones to exist by now so I was holding off on adding anything to the guide; that hasn't happened so I'll update it with...
Booting Atmosphere is now possible on Mariko Switches with SX Core/Lite, so the current intention is to write a new section of the guide for these models. No ETA though,...
- Supporting other languages means actually implementing multilanguage support into the code, which is not trivial (I've already looked into doing it and Sphinx is not super multilanguage friendly by...
Sorry I'm so late getting on this. I can't reproduce this myself. Could one of you enable debug output in the config file and send me your full log after...
I'll look into adding biome and dimension filters.
Are you using a public modpack that I can test with?
Finally had some time to look into this. After testing the mods from OPs config, I've confirmed the following mods are not compatible right now: * Astral Sorcery * Immersive...
> It seems I can't disable Nether Gold Ore too > > ``` > "Disable Ores" = ["minecraft:nether_gold_ore"] > ``` > > `DefaultBiomeFeatures#withCommonNetherBlocks` Fixed in v1.1.1 (also fixed ancient debris)...
I suspect it's not possible to generate ore inside granite/diorite/andesite because these stones are considered "ores" in the games code and generated in veins the same way that "valuable" ores...