Nathan Marrs

Results 9 comments of Nathan Marrs

Testing on latest `main` this issue seems to be resolved - likely as a result of #54348

Looked this over with Ryan and came to following conclusions: For now heat map is a little hard to address given the nature of how heat map works, for now...

Hi @Bobblybook, thanks for this contribution! I have included this PR on our squads grooming review list - once reviewed we will provide an update on how we will proceed...

Hi @xkilian - this comment should be helpful for addressing the first item you have raised :) https://github.com/grafana/grafana/issues/77246#issuecomment-2029369149

This PR is a little rough around the edges - a number of UX issues remain ([see issue here](https://github.com/grafana/grafana/issues/60493)) Ideally want to get core arrow model / functionality in for...

> Tested locally and works as expected, although with some limitations. Do you have a list of current known limitations? > > 1. When working with a new canvas, arrows...

@ryantxu finally figured out an approach for the refactor that I'm happy with - I think it cleans the scene class up a lot and is potentially a good model...

> > This looks great, great job! 🎉 > > Some testing feedback: > > > > 1. The arrows are loosing theirs heads after switching between panel edit/view mode...

> This looks great, great job! 🎉 > > Some testing feedback: > > 1. The arrows are loosing theirs heads after switching between panel edit/view mode > > headless_arrows.mov...