Jeremiah
Results
2
issues of
Jeremiah
I'm using `setSeed` for seeded runs in a game and was really surprised by the behavior. Two main issues: - The only valid input seems to be positive numbers. Passing...
Perhaps I'm misunderstanding how this works, but the corridorLength option ROT.Map.Digger seems to do almost nothing. If I set it to 0, I do get directly connected rooms which is...