Yuta Nakayama

Results 8 comments of Yuta Nakayama

Same issue here osx 10.13.4 + processing 3.3.7. However, the issue is solved by changing the default sound input of the OS to "Built-in microphone" from "Display Audio" through a...

After numerous discussions and troubleshooting with BERNINA support technicians, we have identified three main issues that are causing the problems. Firstly, the upper thread was not properly threaded through the...

Trouble shooting page from [UAL Creative Computing Institute](https://arts.ac.uk/cci) Wiki was extremely helpful while identifying the issue. https://wiki.cci.arts.ac.uk/books/facilities/page/using-the-brother-innov-is-v3-embroidery-machine#bkmrk-troubleshooting

Thank you for reminding me! yes sort of. As someone who was completely new to embroidery and sewing, there were several factors involved (which is what makes embroidery interesting), but...

You can use the createGraphics() to create p5.Graphic objects for P2D and SVG renderers. Then, use the P2D instance for drawing on the canvas and the SVG instance for exporting....

I am trying to tracking down the causes but no luck. here are things that I have tried so far, 1. adding conditional check for `this.drawingContext.__clearCanvas();` at L78 [p5.RendererSVG.ts](https://github.com/zenozeng/p5.js-svg/blob/main/src/p5.RendererSVG.ts#L78) ```JS...

Awesome, the change you suggested works on the editor.p5js.org with p5.js v.1.9.0 too - woo hoo🎉 https://editor.p5js.org/didny/sketches/-fk-owhPp

I confirmed that `p5.createGraphics` causes the error at the following line in rendering.ts. https://github.com/zenozeng/p5.js-svg/blob/553c2b28a9309de98f333364b980f7c7d6bfaaf9/src/rendering.ts#L51-L53 As @CampbellOwen suggested now Render2D is a class instead of a function since version 1.7.0, this...