Krisztian Nagy
Krisztian Nagy
replace the settings menu with a common settings screen where the different categories can be selected on the left and the settings are shown in the middle if the screen...
Camera should only provide the matrices for rendering and the possibility to set their parameters, and CameraController should handle all controls, including state transitions
- a warning should pop-up when a conflicting control setting is chosen - conflicting settings should be visible marked at all times
a screen where the current stats of the player's ship would be visible along with options to buy upgrades current equipment can be displayed in a ListComponent: caption: name of...
Display on the HUD whether auto-targeting is currently turned on
an indicator should be added to the HUD to display the status (loading / loaded, overheated etc) of the weapons of the ship
show a text like "XY destroyed" or X > Y colored text (using canvas.measureText()) [{color: friendlyColor, text: spacecraftName}, " destroyed"]
https://developers.google.com/web/fundamentals/getting-started/primers/customelements