Marko Njegomir
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Marko Njegomir
alpha-beta-pruning-minmax-checkers
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Minmax (minimax) algorithm with Alpha-Beta (𝛼−𝛽, ab) Pruning optimization for the Checkers (Draughts) game in Python 3. Same minimax algorithm works for chess, tic tac toe or similar games.
machine-learning-with-graphs
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My solutions for Stanford University course CS224W: Machine Learning with Graphs Fall 2021 colabs (GNN, GAT, GraphSAGE, GCN)