Matteo Abrate

Results 34 comments of Matteo Abrate

No news about this issue? Is there a workaround? Or alternatively: can I edit the code by myself to add nodes to the "new node" dialog?

![image](https://user-images.githubusercontent.com/1604569/177785679-d116c98f-3107-4964-afbe-4c95196deca4.png) This is still needed.

A simplified bar with no streaks should be simpler and more robust. Streaks could be shown after the match has ended, perhaps as a line chart.

Crown is on top since e6ce979fcbc8f08facafc6079707e73d51621ffe . Rotation is working too.

![image](https://user-images.githubusercontent.com/1604569/128043809-7a5c4752-8ae5-4f75-9e18-21844af743f3.png) Related: this should have a winner

![image](https://user-images.githubusercontent.com/1604569/128043957-e02d111b-833d-4a64-8e2c-ff3de410062d.png) Related: bars are stuck

This is still somewhat arbitrary... scoring uses a deadzone to check for draws, but we could also decide to take decimal points into account (maybe in the new game over...

It is possible that the crash is water-related (both instances of the crash happened while the level was flooded). Considering that water has an effect on trails, this is plausible.

disabling multi-threaded physics still causes the crash... but no error lines appear in the debugger

I dont' know for the specific scenario of skipping a level, but the game could sometimes crash after a quit to main menu. Something is not cleared up correctly.