Nilay
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Nilay
Can we pull out all portal specific code to `glPortal::renderer::GameRenderer` while all entity/player/debugdraw/scene drawing functions go to `radix::renderer::GameRenderer`?
Nilay
Can we pull out all portal specific code to `glPortal::renderer::GameRenderer` while all entity/player/debugdraw/scene drawing functions go to `radix::renderer::GameRenderer`?