nik

Results 7 comments of nik

Any updates on this? This is quite a heavily requested feature.

That would be very handy! The collisions need to be reworked in general since they're very basic and glitch out if you place one inside a wall.

Maybe there'll be a little more code for integration with #7?

It's been so long that I'm not sure if I have the old implementation anymore. Definitely worth investigating, although I'm not sure if I'll have the time going forward.

I found a solution to this problem! I had to add the following to my `android/build.gradle`: ``` subprojects { afterEvaluate {project -> if (project.hasProperty("android")) { android { compileSdkVersion compileSdkVersion buildToolsVersion...

I've not tested this properly with GameMaker Studio 2. Some functions may need some tweaking to work as intended.

It would be good to keep the comments that define if each function requires a parameter. Otherwise it looks good!