Nik Rowell
Nik Rowell
Thanks for releasing **NanoGL** - I've really enjoyed experimenting with it recently! I love the convenient uniform setters on programs, but occasionally I'll use something like `gl_FragColor = vec4(1.0, 0,...
Using document.body (or anything other than the default canvas) for eventTarget will hijack the original event. This change checks if the eventTarget is the canvas element before calling preventDefault(). I...
Thanks for the great library! I've been able to play with GLSL without going all in with verbose WebGL calls, and without depending on higher level libraries. I've updated this...
Howdy! Thanks for the great noise library. I've updated this to use UMD format for require() / ES6 import usage. Would love to have this available through npm if you...