nikolatesla20
nikolatesla20
+1 Agree, animations with -loop don't work in Godot 3.0.6 stable. They don't come in with "loop" turned on. If you turn Loop on in Godot animation editor, then they...
> > I see newer versions of the code use a Seed_Clamp funcion (newly added) but they try to clamp to an int range. This won't work! Stable diffusion seeds...
> in this log the main line is: > > > ValueError: bf16 mixed precision requires PyTorch >= 1.10 and a supported device. > > most likely the video card...
I have same problem, it flashes for a second and does not appear to download anything. I am using Blender 3.3 I get this error in the console 
> Traceback (most recent call last): File "C:\Users\drade\AppData\Roaming\Blender Foundation\Blender\3.2\scripts\addons\dream_textures\generator_process\actor.py", line 111, in run_callbacks done_callback(self) File "C:\Users\drade\AppData\Roaming\Blender Foundation\Blender\3.2\scripts\addons\dream_textures\preferences.py", line 185, in on_done set_model_list('installed_models', future.result()) File "C:\Users\drade\AppData\Roaming\Blender Foundation\Blender\3.2\scripts\addons\dream_textures\generator_process\actor.py", line 58, in result...
"Solved" by downloading and using Blender 3.4 with the addon
Ok all, I'm a moron, I forgot to choose the inpainting model. I know it's a user problem, I wonder if there would be a way to pop a message...
Bug: If you drag an image from the image browser into the image display it can become low resolution
Omg sorry about that, thank you for pointing that out!
Same issue here on Windows 11 system. Using the NPM installation