Hanxing Yang

Results 222 issues of Hanxing Yang

See details in https://m1utligoytg.feishu.cn/docx/P0e8dBrvao9Gz7x9KKgcsZDsnTd .

Project: [animation.zip](https://github.com/user-attachments/files/16094508/animation.zip) For sprite `Fighter`: Config: ```json { "fAnimations": { "fight": { "from": "__animation_fight_attack_1-1", "to": "__animation_fight_attack_1-4", "duration": 0.4, "anitype": 0 }, "dying": { "from": "__animation_dying_dead-1", "to": "__animation_dying_dead-3", "duration": 0.6, "anitype":...

In Scratch, for a sprite with `rotationStyle: left-right`: * `heading: [0, 180]` is considered facing right * `heading: (-180, 0)` is considered facing left While in spx, the logic is...

For sprite A with code: ```go // sprite A onTouched => { println "onTouched" } ``` The callback will not be called when A collides with another sprite (referred as...

documentation

Component `binder` [introduces style](https://github.com/07akioni/vueuc/blob/81c90b9a8d34582bc4bc27039d10cc5821bdea90/src/binder/src/Follower.ts#L45-L47): ```css .v-binder-follower-content > * { pointer-events: all; } ``` Which causes broken pointer-event behavior in `v-binder-follower-content` (which wraps `Popover` content in naive-ui), e.g., svg in a...

UI Design: https://www.figma.com/design/vmDy0ROUDDFL22UjLljUk0/Go%2B-Builder-%E7%95%8C%E9%9D%A2%E8%AE%BE%E8%AE%A1?node-id=2988-58005&m=dev ![Image](https://github.com/user-attachments/assets/6609d710-3a91-44b7-9b19-6edd25ca5d7a)

Let's refer to these items as "elements": sprites, backdrops, widgets, sounds, and potentially scenes in the future. For now Builder uses `name` as identifier for elements, just like how spx...

* Should we continue using Casdoor or not? * Should we use SaaS version of Casdoor? * There's no server in Mainland China for SaaS version of Casdoor, is that...

close #765 based on https://github.com/goplus/spx/pull/312