Hanxing Yang
Hanxing Yang
* https://github.com/goplus/spx/issues/298 * related code snippet change
The [`StageViewer` part](https://www.figma.com/design/vmDy0ROUDDFL22UjLljUk0/Go%2B-Builder-%E7%95%8C%E9%9D%A2%E8%AE%BE%E8%AE%A1?node-id=2135-37056&m=dev) of #602 is also included in this issue
### TODO * Rulers * Current sprite / widget size * Current cursor position
# Matting      
# Matting  处理后:   处理后: 
```ts // --------------------- ui --------------------- // // TODO: AbortSignal type GopDefinition = { module: string // "github.com/goplus/spx" name: string // "Sprite.touching" } type GopKeyword = string // TODO type Identifier...
Follow up in #495.
考察使用 Builder 制作一个游戏的过程,哪些是我们希望由用户来完成(有练习的价值),哪些是我们希望他们略过、少花时间的 * 游戏设计 - 游戏想法 - 用户完成 - 梳理逻辑 - 用户完成 - 拆解(到 stage、sprite)- 用户完成 * 完成 stage - backdrop 列举 - 用户完成 - backdrop 绘制 - 用户略过...
> we recommend updating both the title and content description of this issue to reflect the new name "XGo"~ That makes sense.
Note: now we use `run: { width: 480, height: 360 }` in Go+ builder (see details in #585 ). When this issue fixed in spx, we should update it to...