Nicolas de Tracy
Nicolas de Tracy
Hi, I'm encountering the same problem as explained in this issue. How can I fix this issue? Kind Regards, Nicolas de Tracy
This is the inverse kinematics part of my code: ` #include "DeltaKinematics.h" DeltaKinematics DK(150, 350, 55, 115); void setup() { // move to point 1 (x = -120, y =...
Thank you for your willingness to help! Yes, I understand that this calculates the final position and may get some movement in Z as it's moving. Nicolas de Tracy
Hi, have you had any luck finding the problem to our issue? Nicolas de Tracy
fixed the problems by creating my own library, which works very differently that all the other ones. The end effector moves around with an amazing accuracy and no changes in...