Nicholas Lawson

Results 12 issues of Nicholas Lawson

## What does this PR do? A slight rework to the way drag and drop functions: Drag and drop from the Assset Browser now works when dropped on the Outliner...

This mainly affects memory usage when large levels are loaded, not tiny ones. It has to do with the storage of JSON DOM trees in memory. This change makes RapidJSON...

Also fixes a unit test that was always failing on mac (nobody was running the unit tests on mac). ## What does this PR do? Improves the startup time of...

feature/asset-pipeline
sig/content

## Describe the issue briefly I've added a new feature for UVs to be generated during mesh import in the scene system. I have documentation ready for this, and will...

needs-triage

## What does this PR do? This is just cherry-picking some minor fixes that were made to PRs that themselves were cherrypicked into point release. To make the flow more...

sig/content

This is a cherrypick of an already accepted fix that went into the stabilization branch for the point release/ What this change essentially does is make it so that when...

sig/content

Currently, a common workflow when tweaking a prefab (since override 'apply' isn't the recommended current workflow) is to open it for editing (focus it) and then make your changes to...

needs-triage
sig/content
feature/prefabs

## What does this PR do? Cherry-pick of PR #17826 to development branch from point release commit 458541f It turns out that previewing a FBX or other scene in the...

sig/core

I needed deadzone calibration too. Its a heuristic but if you're interested, feel free to PR or merge or whatever. The branch: https://github.com/nick-l-o3de/evdev-joystick-calibration/tree/add_basic_deadzone_calibration To PR or compare it: https://github.com/nick-l-o3de/evdev-joystick-calibration/pull/new/add_basic_deadzone_calibration

**Describe the bug** Clicking on product items or source items when the Asset Browser is in tree mode (instead of split view thumbnails) does not update the rest of the...

kind/bug
needs-triage
sig/ui-ux