Nic Holthaus
Nic Holthaus
yeah I'm just going to add this as an alias of `meter_t`, not as a whole new unit.
in the latest v3.x
yeah the documentation is not the greatest, mostly because I suck at writing it. We've also gone through several compiler versions and c++11 -> c++17, so the docs have a...
A few people have asked over the years, and I feel like it's a little out of scope for the library, but that said I'll consider it for the next...
I'm going to support this anyway, but try to better meet the requirements.
@johelegp agree. Appreciate both the issues and the patches. Thanks for pushing me and the library to take the quality to the next level. Really wish we had an `std::is_ratio_v`...
very clever issue name my friend. You're right, and I think that our 4 or 5 time replace all on the name `unit` has led us to the right name...
sort of off topic but wouldn't display length be a function of the isometric viewing angle and distance? Or is the game view 90 degrees top-down?
@johelegp This is a great example of the use of user-defined dimensions. I'd be happy to write it up, unless you prefer to do so yourself. Also, did you ever...
At the top of the README there's a `new in 2.3.1`. There's going to have to be a big headline section`new in 3.0.0` since we're changing C++ standards, compilers, ABI,...