Results 39 issues of ngld

Mod descriptions have a server-side character limit of 10240 characters. The client should enforce this as well (and display how close you are to this limit) to avoid unfortunate surprises...

enhancement

@FrikgFeek > The wizard shouldn't just inform you they exist. > It should plainly state that this is THE WAY to play FSO and give you a /YES/no dialogue box...

Track average download speed for each of the different servers and possibly country. This should help us figure out how fast downloads are for most users and if we need...

enhancement

Add a new tab to the mod details page where the mod uploader (and possibly users) can submit their current settings, hardware specs and comments on how well FSO runs...

enhancement

I stumbled over [this post](https://www.hard-light.net/forums/index.php?topic=94068.msg1872193#msg1872193) from karajorma again and I think we completely forgot about this... @MjnMixael I can't remember. Did you want to do a mockup for this or...

Ideas for notifications: * team member status changed (role, added or removed) * mod updates * announcements? * Knossos release with release notes This probably needs a new UI section....

enhancement

wookieejedi on Discord proposed Shift- as a way to quickly launch mods. This will make more sense once sorting has been implemented but I can see it being useful. My...

enhancement

The task needs to clean up any created files. This will most likely require changes to the `Task` class because that code needs to run in the background, too. There...

bug

We'll add a new BBCode field called Changelog or Changes to mod releases. The contents can be seen by opening the mod's detail page and clicking the new "Changelog" button....

enhancement

We should allow mod authors to add tags to their mods to make sure their mods are found with relevant search terms even if those don't show up in the...

enhancement