nfp0

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I have tried my Pro Controllers with 5 different Bluetooth radios and they all presented the same behavior: When used with games that have rumble, they disconnect (specially if more...

I forgot to mention: When using the 2 Pro controllers and a 3rd non-Nintendo controller all connected to the same Bluetooth, only the Pro controllers disconnect after a while, while...

@twoxa Arch user here too. Interesting finds. I'll see if I arrive at the same pattern as you.

I have tested this on 3 different systems: - A desktop with an AMD Ryzen 7 3700X (with 3 different USB Bluetooth dongles, listed below) - A Lenovo Miix 520...

@SuperSamus Interesting! RetroArch allows to choose the intensity of the vibration. I'll test it at max and minimum vibration intensity and report back if there is a pattern or not.

@Labaman Yeah, it's certainly not a hardware problem. I've tested with 5 different bluetooth radios with 2 different Pro Controllers. Same problem happens in any of them.

Since we can easily reproduce the bug, we could provide debug help to @nicman23, but he's been absent for a while. :disappointed:

@Labaman And is the perceived rumble intensity on Yuzu the same between Windows and Linux?

> I really think it is the bluetooth stack though, and not hid_nintendo, because I can blacklist the module, passing the responsibility to steam, and it still occurs. Interesting... If...

> `Bluetooth: Frame is too long (len 54, expected len 51)` @a-priestley Where are you getting this error message? I've checked the logs from `bluetooth.service` but I don't see it...