Unity-Runtime-Animation-Recorder icon indicating copy to clipboard operation
Unity-Runtime-Animation-Recorder copied to clipboard

Record animations in Unity runtime. Can save to .anim, maya, or FBX ASCII format.

Results 10 Unity-Runtime-Animation-Recorder issues
Sort by recently updated
recently updated
newest added

due to unintentional culture options coercion fbx export was freezing.

When I used "FBX Exporter", I got error message. The error message is like below. ArgumentOutOfRangeException: Length cannot be less than zero. Parameter name: length System.String.Substring (System.Int32 startIndex, System.Int32 length)...

So I'm trying to use this to clean up motion capture but 3 minutes alone is taking hours (at time of writing 26 minutes) to save. I want to use...

Can you make a version that records only script changes? (Script Variables) for example it can be used for AI.

Hi, Thanks for your asset, it has been a great help! Question though: Is it possible to record a humanoid rig as a humanoid rig, to be used in Unity?...

Hello, I'm looking at baking some simulated bones with this and am starting to update your scripts to allow for only recording bones specified by an avatarMask and to limit...

First of all thanks for the initiative and the project!! Well, I am facing some problems with the fbx export. For a simple file, it is taking over 1 hour...

I created 2 options for this tool which ables to create much lighter animation files for recording animations that aren't so complicated. One of it enables to record not all...

Limits the rate at which a keyframe is saved into the Unity animation. By limiting the number of keyframes in the animation, this allows easy and smooth modification of the...