Unity-Runtime-Animation-Recorder icon indicating copy to clipboard operation
Unity-Runtime-Animation-Recorder copied to clipboard

smoothing animation curves and recording less keyframes

Open meti314 opened this issue 9 years ago • 5 comments

I created 2 options for this tool which ables to create much lighter animation files for recording animations that aren't so complicated. One of it enables to record not all of the frames, second one enables smoothing the tangents of animation curves. Both features are optional. made only for Unity recorder

meti314 avatar Jul 22 '16 12:07 meti314

sounds great! i will look into the codes soon, thanks!

newyellow avatar Jul 29 '16 03:07 newyellow

Hi, this looks really interesting - have you had time to look at this yet?

spaggi2 avatar Nov 22 '16 12:11 spaggi2

well ... the main reason I haven't look into this, is I'm not really familiar with Gihub XD It feels like I have to spend a lot of time studying then I can know how to merge it, and there are also other works to do, so ...... maybe I will look into it soon! XD

newyellow avatar Nov 24 '16 10:11 newyellow

This is a good script that help me a lot! But when I stop editor and play the scene again, record new animations, and the old animations will be overwrite... I think it can check that the number of .anim files in start() function first, and update fileIndex. :)

susan31213 avatar Aug 13 '17 16:08 susan31213

haha yeah ... since the number of stars grow, it might be the time to spent some time on it !

newyellow avatar Aug 21 '17 08:08 newyellow