nev
nev
this applies to all Legendary and Master Lost sectors, including ones that existed before S15 some time between Dec 3 and Dec 15 (obvious candidate Dec 7) they stopped being...
masks don't identify themselves as helmets in any way, so they are the "max" within their own category of item. same with umbrals which cannot be directly compared to any...
seems like an opportunity for https://github.com/DestinyItemManager/DIM/pull/7673
armor view is unlovably busy but that's just one opinion needs some colors or columns or spacing or all three, within the tile
does this not break the current sort preferences of every single person who currently uses elemental sort?
intention checks, see screenshot: - are these stat tiers meant to be fixed 3x2, or is that just a coincidence on your screen size? - is 6 sockets meant to...
it's in the cards, just. it's important that it be helpful in collecting armor. see here for more info https://github.com/DestinyItemManager/DIM/issues/6833#issuecomment-860134547
> You say "it's in the cards, just" but it seems to be quarriable as well with something like "basestat:custom:>20", for example. Or did I misunderstand your comment? i don't...
i thought i thought of a better idea but turns out it sucked. idk how i feel about this it's very unintitive at first glance. are you saying i have...
same goes for class-specific finishers: https://data.destinysets.com/i/InventoryItem:3441162174 `itemTypeDisplayName`, `itemTypeAndTierDisplayName`, and `stackUniqueLabel` are aware it's class-specific, `classType` isn't