neurochen

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Yes, confirmed. The script you posted is pretty fast. Sounds like it's relative to the plot/interactive components?

@djhoese By that, I mean plotting with SceneCanvas, rather than simple SceneCanvas without any plots on it, also has similar lags.

I just use the official demo code here: ```python # -*- coding: utf-8 -*- # vispy: gallery 30 # ----------------------------------------------------------------------------- # Copyright (c) Vispy Development Team. All Rights Reserved. #...

Thanks for the quick response! Regarding the map table, what is the rule to sort folders? For indexes like 0 to 100, that's easy. But it's unclear for alphabet letter...

Could you please provide a demo for fn.get_property? I tried different options without luck. There is no example online as well. Thanks.

thanks. This is what I'm looking for. How about the sorting rules for classes?

As you suggested, I disabled the cache ``` cache = cp.fft.config.get_plan_cache() cache.set_size(0) ``` It still leaks.

The occupied GPU memory is way larger than the original data plus the computed results. Also, I made some breakpoints in some of the intermediate functions, and actually, the GPU...

Thanks for the clarification. I wonder if it's possible to eliminate the 2G usages in FFT plans? I am using 1080 TI, with 11G, for data processing. It's so easy...

@nortonsm I did the same thing as you pointed out. But it is still not working for me. After build.bat, did you do other things?