Vadim Grigoruk

Results 236 comments of Vadim Grigoruk

fixed crash here 21173d1245c3cdbb08b794c8d126865772819217

Unfortunately, can't reproduce it on the latest dev build, could someone pls test the latest build again https://nightly.link/nesbox/TIC-80/workflows/build/main

@OmeMz I'm going to add some logs to a separate build and ask you to run it pls

> this was broken by the big endian patch though I don't see that it was broken by the big endian patch, it was 4bit before the 99dc5553bed3c2c71fc9352b28ec2af9ea1067fa Anyway, TIC-80...

> It absolute was 8 bit before. No, it was **4 bits** before `u8 border:TIC_PALETTE_BPP;` where `TIC_PALETTE_BPP == 4`

You're right, thank you :)

@the-Chain-Warden-thresh pls open a PR if not difficult 🙏

@TheDrawingCoder-Gamer we have conflicts in the PR, could you pls resove?

@Weeppiko I agree, that the depth buffer is a little out of the retro computer concept; on the other hand, we want to do things easily and quickly without a...

Most likely it's because `BUILD_DEPRECATED` is not defined on the build server, but I don't know why.