nerfstudio
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A collaboration friendly studio for NeRFs
We are finding that lpips is using > 2gb of GPU memory. We should check if it actually needs this much memory.
be able to move to a training view with the viewport camera in the viewer
The impact is suspiciously large, worth investigating
We should be applying colormaps after rendering the entire image. This may not be an easy fix.
Low priority, but we can probably remove some dependencies that aren't being used anymore. We can also split some out into [extras] that are unnecessary unless developing, ie [dev] can...
Let's keep track of camera paths for our datasets. We can save them in the data folder instead of with the training run.
> Traceback (most recent call last): File "scripts/run_train.py", line 215, in main(dcargs.cli(AnnotatedBaseConfigUnion)) File "scripts/run_train.py", line 203, in main launch( File "scripts/run_train.py", line 144, in launch main_func(local_rank=0, world_size=1, config=config) File "/home/eecs/akristoffersen/kair/pyrad/nerfactory/engine/trainer.py",...
Currently, toggle buttons don't change color whether the object is displayed or not. Given how many objects are in the scene, its hard to tell if something is shown or...