Mikulas Florek
Mikulas Florek
I made a simple tree view clipper for large trees, it can be found here https://gist.github.com/nem0/aa343f1c061db651569b5f68900ad63b It has some downsides, mentioned in the gist. * while static, performance is perfect...
Generate normals on spline geometry, they are needed for correct reflections on water
- [x] Basic clustered rendering - [x] Point lights - [x] Spot lights - [x] Env probes - [x] Probe blending - [x] Box edit gizmo - [x] Reflection probes...
- [x] terrain - [x] ~~spline geometry~~ - [ ] procedural geometry
Steps to reproduce: 1. undock particle editor 2. try to create a link between two nodes 3. observe window is moved instead