Vlad Rud

Results 6 comments of Vlad Rud

Socket.IO does not provide any new connection type. It's just a WebSocket library and you can actually just use [internal WebSocketPeer](https://docs.godotengine.org/en/stable/tutorials/networking/websocket.html) class for that.

> Do you have a laptop with hybrid graphics (specifically AMD integrated + NVIDIA dedicated)? Yes, but I've set up my settings to launch any program only on the dedicated...

Small update about this issue: When I go to Device Manager and shut down integrated AMD card and then try to launch Godot - all works perfectly. Then I can...

@tulipan-it it still doesn't work for me with Vulkan. If the project was set up to use OpenGL then it works. Same config but with updated drivers: Windows 11, AMD...

Found a workaround which really works. As said in [this article](https://nvidia.custhelp.com/app/answers/detail/a_id/5182/~/unable-to-launch-vulkan-apps%2Fgame-on-notebooks-with-amd-radeon-igpus), you need to add the environment variable to your system with the name `DISABLE_LAYER_AMD_SWITCHABLE_GRAPHICS_1` with value of `1`. After...

I think you can do that through [self-hosting Charm](6970379657:AAGnTruRKY2jC9s9lJXGOoSI4mTRYv0wlyw) and setting the `CHARM_HOST` environment variable to your host. So it's kinda cloud sync, but your own PC is that cloud.