Corey Jones

Results 13 comments of Corey Jones

Texture lock: Don't think this one needs to really be saved. I think it should also default to off on program start. (currently, defaults to on) Can we also save...

Oh wow, that would make pushing the latest version very simple!

That would be very cool. I think a while suite of 'snap to' functionality would be great, like being able to snap one vertex to another brush's vertex, same with...

Ok, I've renamed the issue again for better differentiation as I realized that ptiong's suggestion is actually different enough from what I was thinking of that it wouldn't be the...

I think there are a lot of different options on how you might want to align a face to another face. Enough that you would actually want an alignment tool...

Is the primary way of editing entity angles going to be rotation or keys?

Is the intended method of modifying the angles key to type the values in directly or to use the edit rotation. edit: I mean what is the 'proper' way that...

I know that czg's honey maps had a lot of arbitrarily rotated geometry to apparently no ill effect. So you can definitely have offgrid/floating point vertex coordinates. I don't know...

Skyrim (and maybe Fallout3?) has new editor functionality. This wouldn't translate directly to Trenchbroom, but it's something to think about. Essentially, because TES/Fallout3 'mapping' is just gluing prefab meshes together,...

Yes, thanks for reminding me, Scampie's Ctrl+I functionality should translate to faces as well.