Nathan Lambert
Nathan Lambert
Hi @shyamsn97 ! This is a great start. Sorry for the delay, I'm wrapping my head around if we want to do this in specific examples, have a general API,...
Yeah I'm happy to have it in multiple places for now. Two that seem most specific are in the `rl` examples or in the docs under `advanced usage`. Happy to...
Ah the tests seem to be failing because of `gym` I can think about this.
Hey @shyamsn97 -- thanks for the awesome feedback. We'll comment at more length soon!
Ah very cool @vwxyzjn! I'm learning a bit on how this is different from `MultiProcessRLEnv` ([source](https://github.com/huggingface/simulate/blob/main/src/simulate/rl/multi_proc_rl_env.py)). In general I agree yes that this would be good to support, all the...
Is the rendered mesh the output of this mesh grid, passed into `StructuredGrid`? ``` x, z = np.meshgrid(x, z) ``` The questions is where do we think the bug is....
Anything I can do to support this? I agree that textures will be fun. Let me poke around, as I was looking at a related script for #144
This is the color scale we should be getting: ``` COLORS_NO_GRAYSCALE = { "BLUE": BLUE, "CYAN": CYAN, "GREEN": GREEN, "MAGENTA": MAGENTA, "OLIVE": OLIVE, "PURPLE": PURPLE, "RED": RED, "TEAL": TEAL, "YELLOW":...
I'm really going deep on this, a good way to learn. Here's "greyscale" Our colors are definitely not alright  .
@dylanebert mentioned it may be a gltf encoding issue, so I tried to export the scene and was given a cryptic warning and no output. ``` 2022-08-03 15:29:38.973 ( 128.648s)...