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SNES GSS (Game Sound System)

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Any way this could be compiled to be used on a Linux system?

snesgss not scrolling automatically vertically during playback throws me off compared to other trackers... might seem like a minor nitpick but is this possible at all?

When opening a big gsm file like compiler_speed_test.gsm, snesgss is unresponsive and looks like it is hung. I think a progress bar would help.

When I open a different gsm file, I noticed the previously loaded one continued playing. I think it should stop playing.

I am begging of you if it's possible please please please add a feature to import a midi file per channel. I'm working on a SNES touhou project and due...

When I try to open some files I get this msgbox: ![image](https://user-images.githubusercontent.com/13253146/132082821-8046f0e2-4e2c-42da-80ae-ea04b9402819.png) but it doesn't tell me why.

The "Import notes from XM" feature assumes that volume column values are in the `00-64` range, but they're actually in the `16-80` range: > $10-$50 Set volume Value-$10 Source: http://modland.com/pub/documents/format_documentation/FastTracker%202%20v2.04%20(.xm).txt...

hey, so i noticed there were no releases on the releases page, can you perhaps add some releases so i can make some music? thanks

I am utilizing SNESGSS as the primary audio system for a project I am working on, and I am making zero modifications to the tool itself. However I have re-implemented...

There must be an echo effect which is Exx, there must be an extra tab called the echo table, in which 00 is nothing, so there must be 98, putting...