Nathan V. Morrical
Nathan V. Morrical
I seem to have a similar error on my RX 560 on windows: > validation layer: terminator_CreateDevice: Failed in ICD C:\windows\System32\DriverStore\FileRepository\u0339878.inf_amd64_c30429afa55bc85b\B339766\.\amdvlk64.dll vkCreateDevicecall > validation layer: vkCreateDevice: Failed to create device...
@gselley Disabling my integrated graphics seems to prevent GLFW from initializing a window for some unknown reason. Might be a limitation of my e-GPU/laptop development environment. Why is RPG only...
Hey Stig, thanks for your help on this. I think the primary BRDF we'd benefit most from being converted on export is Blender's "principled BSDF", which is seems to be...
Fwiw this sort implementation has been very helpful. Small feature request, it would be great to also have a separate dedicated prefix sum/scan and a parallel device selection / compaction....
No problem. Fwiw, there appears to be an open source implementation here, though I haven’t tested yet. Might be a good reference: https://github.com/b0nes164/ShaderOneSweep
I’m currently using slangc for my projects. Is there somewhere I could look to find out more about the new API?
My thoughts are that this needs testing in an active project to properly evaluate, and if I understand right, you are actively investing in something to that nature wrt Slang’s...