Natan Sinigaglia
Natan Sinigaglia
bring it from Evolver project. integrate nicely into the current rendering pipeline
utility nodes that i implemented in the Evolver project: allow to set a transition range based on distance in which the pixel shader circle cut lerp to the full quad....
i absolutely need to port all those screen-size functionalities from evolver. they enhance a lot the overall video quality. Allow setting a min screen size (eg. particles don't get smaller...
two options: - modify the current clock to integrate frame-based - create another clock which is frame-based
The tracks need to have different operations for drawing for each component: - DrawHeader - DrawBody - DrawOutput - DrawRecordingSection These get called by the relative component child windows (eg....
This package contains the patch where we register kairos track for Stride types. Needs to be a separate project to not add dependencies to Stride on VL.Kairos package. Todo: -...
This package contains the patch where we register kairos track for Skia types. Needs to be a separate project to not add dependencies to Skia on VL.Kairos package. Todo: -...
- [ ] support at Kairos.Runtime level - [ ] Implementation in TimelineUI - [ ] Implementation in Launcher1D