nand2mario

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There's a verilog NES controller interface module: https://github.com/michael-swan/NES-Controller-SIPO And also for SNES controller: https://www.fpgalover.com/ip-cores/snes-controller-core. I don't quite have time to look at this right now. So pull requests are welcome.

Thanks for everyone's help. The new NES/SNES controller support is ported from snestang. Could you test the attached test build. I've tested SNES controllers and they work fine for primer25k....

It's probably the autofire misbehaving. Let me fix that.

According to https://tresi.github.io/nes/, for the NES controller, data line will be 0 after 8 clock cycles. As signal is negative true, this will indicate the other buttons to be "pressed"...

#74 is a duplicate of this. I've just merged a fix by @nikitalita. Let me know if it works for you.

I'm in the process of combining SNES and NES controller support. I'll update here when there's progress.

We can address this once we have a way to save options (#47)

> I don't know if @nand2mario agrees, but I stick to the blueretro alternative (or using a cheap microcontroller to handle USB host through a library like tinyusb). > >...

Thanks for contributing the wiki pages. Let me take a look at the 2nd controller issue.

I can reproduce this on my side. If someone has time, help will be appreciated in debugging this.