Sergey Minakov

Results 8 issues of Sergey Minakov

Adds a `use_swift_runtime` key to iOS Plugin configuration in `[config]` section. This should allow to use Swift-based plugins without using custom export template or manually changing exported project. This also...

enhancement
platform:ios
topic:porting
topic:plugin

Adds a container which can be used to build tvOS binaries. Depends on godotengine/godot#45829 and https://github.com/godotengine/godot-build-scripts/pull/21

Allows to build tvOS binaries. Depends on https://github.com/godotengine/godot/pull/45829

Adds a tvOS support, so GDNative could be build for tvOS platform. Depends on https://github.com/godotengine/godot/pull/58976 and https://github.com/godotengine/godot/pull/58977

enhancement
waiting for Godot

Adds `apn` plugin to 3.2 branch which allows users to create plugins working with UserNotification framework (Local, Push notifications). Example for push notification: https://github.com/naithar/godot_ios_plugin_apns. Also contains minor documentation updates.

enhancement

Same #58976 as for `master` > > Rework of #45829 and #45830 PRs. > Implements proposal: https://github.com/godotengine/godot-proposals/issues/224 > > `tvOS` and `iOS` platform uses new `UIKit` platform to share functionality...

feature proposal
platform:ios
topic:buildsystem
topic:porting
needs work
salvageable

* [ ] Fix MacOS-Linux dependency issue. [solution](https://gist.github.com/naithar/91a82052c6e75b94d69df4a9492b545c) * [ ] Enum names * [x] Colors (RGBA, HLS, CMYK, HSV/HSB) in `Double`, `Quantum` (#5) * [x] Structs (#5) * [x]...

* [x] `Genesis` - `Terminus` (#8) * [x] Crashsafe usage without `Genesis` (#8) * [ ] Read * [ ] Write * [ ] Resize * [ ] Size, resolution...