Nana Axel
Nana Axel
I'm facing the exact same issue for the exact same purpose. Wanted to implement a Rive renderer for a game engine, but I'm missing only the clip path feature to...
Hey @djowel, any updates on this? I have a project which involves to have several windows, but now it's currently impossible due to the same reasons as the OP
> > > * `close()`: a method that tells a window to be closed (destroyed), unless some close event/signal is ignored/skipped > > > * `open()`: I think I never...
Or why not a name which is not directly related to the scope of the project (and then avoid strange strings with a lot of P and H :yum:)... I'm...
Hello @NetLancer, Sorry for the lack of documentation (about this project and other packages of Elementary), the main reason is I don't have many time for now... But don't worry,...
Hey @j-j-banks I think there is some misunderstood from your side for the purpose of `toInternalPath`. First of all, there is a difference between what you call **working directory** (which...
Hey @j-j-banks, With your example I have now an idea of what you want. Have you tried to use `toExternalPath` first ? ```php $fs = new FireFS(); // Check if...
Hey @j-j-banks Sorry I know this project (and some others for this framework) lacks a good documentation. It will be difficult for me to add them due to my other...
Hi @ereztdev, sorry for the delay... For now I don't think that FireFS support it. Can you please tell me more about your use case? I will see if I...
For this maybe a `AJsonObject` class which extends `AVector` and adds index operators for `AString` ?