Gabriel Martinez

Results 8 comments of Gabriel Martinez

Hi! I wanted to follow up since it's been a while--been very busy, apologies ^^; I'm planning to try out your suggestion, which seems like it should work for my...

I tried out your suggestion and it works wonderfully! I think a convenience function would be great since I can imagine others might want to visualize animations or individual textures...

Hi, I'm trying out `bevy_ecs_ldtk` this weekend for the first time and it's fantastic so far! I was trying to figure out how to get `Entity`s from `FieldInstanceEntityReference`s, but it...

@icefoxen Is there an issue with details about a desired path forward for ggez's graphics stack? I found this that mentions switching to glow, but would love more context: https://github.com/ggez/ggez/issues/418#issuecomment-562997102...

I guess my first question is why not use [`miniquad`](https://github.com/not-fl3/miniquad)? Or rather, how is `ggraphics` different from `miniquad`? I've used `good-web-game` (pre-miniquad) to run my ggez game on WASM and...

Okay, so I dug into this a bit more. Looks like i3 simply starts the gebaard executable and does nothing to shut it down on exit (or any other processes...

I'll write about _Re-Rolling!_, my GMTK Jam game that I'm tagged for.