myself600

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This might be helpful for the purpose (in case you didn't already know about this): https://sourceforge.net/projects/dd2moded/ The code needs some serious work but it's compilable and the game technically works...

Sorry to keep you waiting. (had some very bad days lately) > Wait, you bought one just for that? Basically, yes ([this one](http://www.ebay.com/itm/Huion-H610-Pro-Art-Graphics-Drawing-Tablet-10x6-25-Rechargeable-Digital-Pen-/272225028574?hash=item3f61e049de:g:byIAAOSwKfVXH8gv)). I've experimented with other ways to do...

> 2. […] progressing from top-to-bottom Or maybe this should be done in random order? (like the stars in the DOS version)

I'm encountering the same issue. Disabling eMMC by flipping the switch near the chip did not help (same error). **Edit**: I was able to succeed with help from the Tow-Boot...

>If you used cmake to compile, it will be compiled for Qt 5. I've used QMake per the instructions. >Run qmake --version, and it will say which version of Qt...

>Yeah, that is a nearly 3 years old version of Gwenview... Sure, I know but that's just what my distro comes with. Anyway, I've installed it only for viewing WebP...

Apologies for the delay, but some things happened which I couldn't foresee. >You can also try to set the environment variable QT_DEBUG_PLUGINS to non-zero when starting Gwenview […] and it...

What version of box86, Wine and Mesa are you running? Are they up-to-date?

Mesa? Snapdragon 865 uses Adreno 650 (https://github.com/ptitSeb/box86/issues/658#issuecomment-1188613132), which is supported by Freedreno, not Panfrost so something doesn't add up. What is the ouput of `glxinfo|grep "OpenGL renderer string"`?

On the page you linked, every single file has been archived, except for those 4 related to the source code. I only found vcosta's v2.6 modified code and data files....