Marek Wydmuch
Marek Wydmuch
Hello @jbrea, ViZDoom doesn't officially support cross-compilation. There are some parts in CMakeFilles that suggest that someone used it for ZDoom, but it wasn't and still isn't documented. Personally, I've...
@giordano I haven't known about it, thank you. This makes a lot of sense.
Hello @McFredward, thank you for reporting the problem. Unfortunately, I've never encountered a similar problem, but 99% of the time I use Linux/MacOS. I will check if this also occurs...
Hello @CaptainAwesomeee, I confirm what @Miffyli said: `+viz_connect_timeout` argument specifies the timeout in seconds, by default value is 60 (1 minute). I checked it a moment ago with `cig_multiplayer.py` and...
Hi @HWerneck, you may want to check the labels buffer example: https://github.com/mwydmuch/ViZDoom/blob/master/examples/python/labels.py > First, it is giving the same value to both monsters, items and the walls. So this is...
Hi @HWerneck, I'm sorry for the long response time about the problem with labels being colored to 0. I wrote the test for detecting such cases (https://github.com/mwydmuch/ViZDoom/blob/master/tests/test_labels_buffer.py). I ran many...
Hello @Tie-1, I apologize for the late response. Since it's gtk error, it seems to be window related-issue. Have you tried to run the basic.py example with a disabled window...
@Tie-1, so you still get: ``` Gtk-Message: 22:45:21.345: Failed to load module "atk-bridge" Gtk-Message: 22:45:21.347: Failed to load module "canberra-gtk-module" Failed to allocate memory from system heap ``` Can you...
Hi @ParkGeonYeong, are you sure than you installed the current master version? After installing using (the version should be 1.1.8): ``` pip install git+https://github.com/mwydmuch/ViZDoom ``` The example works fine for...
Hi @HRXWEB, unfortunately, I don't own/have access to the M1 machine, so I can't fix it, though it seems to be pretty simple to do. I do not guarantee it...