Matt Worzala
Matt Worzala
Moves the `common` and `test` modules from `libmmo` to the `common` project. The project attempts to find the common project and include it using a key within the `.env` file....
This PR introduces entity behavior and pathfinding.
We need to determine if this is possible to do while still maintaining a good user experience. The ask is to prevent players from climbing a waterfall because there is...
Custom player implementations will not always be supported in Minestom, we should remove modifiers & custom break delay to their own managers.
Very similar mechanic to mining, where you long break on any wood block of the tree, then the whole thing breaks with some nice block break particles for the other...
Apparently you can mine ores with your hand? idk how I created this bug honestly.
Two new features will be needed for mining: - [ ] Mining levels. If your pickaxe has a mining level lower than the ore itself, you can still break it...
For example if set to a grass block it will still place. Need to handle block place event.
Introducing basic entity behavior trees. For now, they will only support sequential and very basic conditional decision making (eg start following a player if it is nearby). The system will...
I am curious why the Reader and Writer only support reading and writing as a compound? Is there any plan to support other tag types? I am happy to contribute...