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Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.

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This is a test fix for #2644. Hard to say if it really work because it's random and quite rare bug. There is some logic which makes search input flash...

bug

### Describe the bug you get connection timeout, when first you attempt to host game. ### Steps to reproduce 1. click "host game" in main menu 2. close window 3....

bug

### Is your feature request related to a problem? Please describe. not really, just for api quality reason ### Describe the solution you'd like merge isVehicleOnGround and isPedOnGround into one...

enhancement

This should fix the following issues: #1598 #1594 #1590

bug

**Describe the bug** [getPedMoveState](https://wiki.multitheftauto.com/wiki/GetPedMoveState) can returns "fall" while crawling **To reproduce** 1- crawl 2- do `crun getPedMoveState(localPlayer)` 3- sometimes the function will return "fall" or use the script I made...

bug

### Is your feature request related to a problem? Please describe. the usual *** Network Trouble *** sign in red always bothers me with how Vague and unspecific it is......

enhancement

**Describe the bug** isElementInWater returns false if ped or player is in vehicle - Returns true only for the vehicle. **This bug occurs only on client side** **To reproduce** 1....

bug
good first issue

**Describe the bug** You can't call a variable banIP or banSerial without getting an output on the server console/log. **To reproduce** ```lua -- serverside banIP = "192.168.1.69" ``` Run that...

bug
good first issue

Fixes #2427 ```lua -- Get all allocated models table getAllocatedModels([string modelType]) -- Get free id's list table getFreeModels() -- Allocate model bool allocateModelFromParent(number parentId) -- Unload model, works for custom...

enhancement

### Is your feature request related to a problem? Please describe. We want to make our server theme better and more beautiful to make it impressive ### Describe the solution...

enhancement