muk-as

Results 5 comments of muk-as

u must have additional file put UnrealPak in this folder UE_Pack_4_26_2\Engine\Binaries\Win64\UnrealPak.exe then add file to this folder UE_Pack_4_26_2\Engine\Config\BaseEngine.ini [BaseEngine.zip](https://github.com/allcoolthingsatoneplace/UnrealPakTool/files/7958339/BaseEngine.zip) OR create BaseEngine.ini with minimal data ``` [DerivedDataBackendGraph] Root=(Type=KeyLength, Length=120, Inner=AsyncPut)...

u must have additional file put UnrealPak in this folder UE_Pack_4_26_2\Engine\Binaries\Win64\UnrealPak.exe then add file to this folder UE_Pack_4_26_2\Engine\Config\BaseEngine.ini [BaseEngine.zip](https://github.com/allcoolthingsatoneplace/UnrealPakTool/files/7958339/BaseEngine.zip) OR create BaseEngine.ini with minimal data ``` [DerivedDataBackendGraph] Root=(Type=KeyLength, Length=120, Inner=AsyncPut)...

right now im using this code. its a little faster than mss on my requestions. and it's doesn't care about aero. same results with classic and with aero themes ```python...

with Decompiler.exe ![image](https://github.com/ValveResourceFormat/ValveResourceFormat/assets/5202317/0516713b-0eeb-4d6e-85f8-67945c8f4512)

"hash -> text" is ok! P.S. Hash - it's hash from keys in *.vsndevts_c