Matias Muhonen
Matias Muhonen
What is needed for the Swift 4 support? I am open for the possibility if someone wants to help in this area.
What does this fix? I think the idea was that you keep track of the pause state in UI and call pause / play accordingly. Maybe not the most intuitive...
See 3dbe519f8f6845832790307b3a7793404f501abd I wrote some very quick proof of concept code to pinpoint if the problem could be where I suspect - looks like there is a lingering decoder thread...
Can you check if still happens with 4.0.0?
Notifications **should** come from the main thread and the easiest way for this is to use a runloop timer. If you mix the main thread and other threads, you are...
Sure, this would be a good thing. I can take a look at any PRs.
Hey, I think the solution may require a bit of your own coding or perhaps there's an existing library which can loop PCM samples, this is a pretty common case...
One possibility for 2) would be [Novacaine](https://github.com/alexbw/novocaine), it provides the needed kind of ring buffer for looping...
This could be achieved in terms of AudioQueueProcessingTap. If you scroll down this post (http://www.subfurther.com/blog/2012/10/30/cocoaconf-portland-12-and-the-audioqueueprocessingtap/), there's a Dropbox link leading to the example code of AQTapDemo. So I believe you...
Where do you find the link from?