mugmuggy

Results 60 comments of mugmuggy

There has been a few changes which could all influence this issue occuring. The original issue of patient entering crashed room for example had 'finally' been addressed in #1567. The...

Specifically on the comment of disc images mounted, ISO support was re-added in 0.64 - with no movies. Therefore no need to mount.

An operation was interrupted, without knowing exact cause, will make a bit difficult, but we can probably find a way this can be fixed in a sensible way.

To be honest I haven't looked at it much since raising the PR, which was more as I reminder for me to revisit it. I was going to push it...

That was the plan originally, I think I started putting some comments on some existing issues as well for that plan to be realised. Just if you had the other...

Forgot to copy that one across. The Stripped Female Patients won't get the updated on_ground animation in the afterload, so once they become normal ones, they will be restored with...

> > Patients randomly choose a fall direction then that direction doesn't change, the random would have them fall one way, lay another and then stand up again in another...

Keeping the walls there isn't a real problem, add the following in here for example, should be enough https://github.com/CorsixTH/CorsixTH/blob/d0201f13cb71b270d69e12a2556cf2d3a8b4be7b/CorsixTH/Lua/walls/external.lua#L33-L41 ```lua north_window_3 = 120, ``` The issue then is that when...

For the gamelog attached, the error was changed to a warning a while back see #367. Created game with savegame version 51. -- Error in timer handler: ...ommon\Corsix\CorsixTH\Lua\humanoid_actions\queue.lua:71: Proper idle...

You can fix this with in the afterLoad to reload the fonts. I'm assuming some persistence thing here.