Daniel Adams
Daniel Adams
For sure. I'll take a look tonight and see if I can update the model to glTF also. In the future it would definitely be cool to support a wider...
Think we can close this now that #274 is in
@dmarcos This can be closed now
> same for me, I am using meta quest2. The page is loading, but I cannot paint. I have tried this on the default quest browser. This *was* fixed, seems...
I'll test it again later today, but it seemed to be consistently happening
Took some timestamps and it is definitely running init code before DOMContentLoaded 
@dmarcos This can be closed now that updates are merged
Revisiting this one after a little bit. I tried using a constraint but it had no visible effect, and I'm not sure it would have worked to begin with given...
> > same for me, I am using meta quest2. The page is loading, but I cannot paint. I have tried this on the default quest browser. > > When...
After poking around with [Audion](https://chrome.google.com/webstore/detail/audion/cmhomipkklckpomafalojobppmmidlgl) on some Ruffle games it seems like the minimum needed from WebAudio would be: - AudioNode - AudioBuffer - AudioBufferSourceNode - AudioDestinationNode Along with BaseAudioContext/AudioContext,...