Matvei Stefarov
Matvei Stefarov
I am using 3.5 and the PropertyGrid still does not show collection content. I tried `string[]`, `List`, `IReadOnlyList`, and `ReadOnlyCollection` — none worked.
This is probably a duplicate of #724 and possibly #599 — though either way, the problem does not appear to be addressed in current versions of the Toolkit.
Retesting this with toolkit 4.0.1, and I see that collection content _does_ show in read-only PropertyGrids, but only as long as the property has a public setter:  But...
Still seeing this error (or something very similar) with .NET 7 RC1. Running `dotnet restore` on a solution that targets `netstandard2.0;net6.0;net6.0-ios14.0;net6.0-android31.0;net6.0-maccatalyst14.2`, on MacOS: ``` /usr/local/share/dotnet/sdk/7.0.100-rc.1.22431.12/NuGet.targets(132,5): Invalid framework identifier ''. NuGet.Frameworks.FrameworkException:...
In KML documents, time is specified as a list of individual timestamps (instantaneous) and/or time spans (each with a start and/or end date). The [KML specification](https://developers.google.com/kml/documentation/time) has some examples. It's...
Time-aware WFS layers can also have this problem -- they do not necessarily have a TimeInterval. In the current toolkit build, trying to InitializeTimeProperties on such layers results in a...
Trying EnhancedTooltips with ReSharper 2017.2 RTM / VisualStudio 2017.3.2. Got installation errors similar to the ones reported here: https://gist.github.com/fragmer/3635600bcfbe61b7a02821282c1106f4 The extension did install, and it works _some_ of the time....
Tried installing again into ReSharper 2017.3.1 / VS 2017 15.5.2 — still getting some errors, and extension still does not work after install.
Instead of attempting to make changes to Charged-Miners (which is effectively a dead project), I created a new launcher instead, that handles classicube support. Project page: https://github.com/Charged/CCChargedMinersLauncher Download (Win): http://cm-cdn.fcraft.net/launcher/ChargedMiners01.exe...
Can you please upload the log file? Here is how (it's easy): 1) Launch the game normally and wait for it to crash 2) Start the launcher 3) Go to...