mskarpushchenko
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mskarpushchenko
@DennisSmolek looks like it is already implemented in the last commit from @ErdongChen-Andrew . You can check here: https://github.com/pmndrs/ecctrl/commit/8b35a75284d2eb29aae430aa7c4f26a17f788aab#diff-c4100983dec4e8385928688771faf11771f6882864edd910b2472b32f1c1b900R870 In short, use refs and `rotateCamera` or `rotateCharacterOnY` methods