Noeri Huisman
Noeri Huisman
The `selfsigned` library uses a default key size of 1024. Depending on the system's openssl configuration, this can lead to the following error, preventing Spoke from starting: ``` Error: error:140AB18F:SSL...
Chromium has a WebXR implementation using OpenXR, but this only works under Windows and relies on D3D11. There is a PR by someone allowing most of the OpenXR related code...
Compiling a browser is quite cumbersome. Prebuilt binaries would allow more people to test it out quickly.
It seems that the dmabuf approach can freeze up (crash?) after a while. There doesn't seem to be any rhyme or reason to it. Probably a race condition or synchronization...
When using the ImGui Integration under Linux/X11 the `ImGuiIO.KeyCtrl/Shift/Alt/Super` states aren't always correct. The modifiers in the key events contain the modifier state just before the event. When pressing the...
**Description:** Encountered this misspelled method in `a-scene.js`. Since it was intended to provide a deprecation message to those using the old `getComputedAttribute` method, there's little use in fixing the spelling...
**Description:** There are a couple of components intended to be used on `` exclusively. These reside in `src/components/scene`, but little prevents people from (accidentally) using them on other entities. Only...
**Description:** Final part of #5449, resolving #5441, #5120, #1372. Instead of caching textures and trying to do reference counting, the underlying Sources are cached instead. Actual reference counting is done...
**Description:** Split off from #5451 with the focus of letting the various controls unit tests target the WebXR behaviour. This PR also includes fixes for the Vive and Vive Focus...
**Description:** This PR removes WebVR support and WebVR polyfill (#5447), leaving only the WebXR code paths. This allows quite a lot of code to be removed and simplified. Especially the...